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David Piner

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I had so much fun with DragonQuest Builders 2 but there is a few really interesting things to note of if you’re just starting or currently playing that can help make your play through easier. Check out our below hints and tips to get you through the game. This is mostly spoiler free. I’m going to mention tool unlocks, but I’m not going to talk about the story or what the specific zones have going on in them. General Game Tips You’ll unlock a bag very early in the game that has many tabs and can store lots of materials. Don’t be afraid to toss materials until you get the bag. After you get the bag, throw away extra materials often. For instance, when you unlock the ability to take out a lot of soil fast, soil will quickly start to stuff your bags full. Throw away extra that you’ll…

The most important parts of a PC build aren’t within the PC itself, but are the devices we use to interface with it and have some of the largest impact on performance. An old monitor with a low refresh rate won’t show the full performance of an RTX 2080 TI, while a mouse and keyboard are used across more than just games. That’s why it’s important to purchase high quality input devices and avoid some of the cheaper “sludge” I like to call it on Amazon. A mouse is something that I use a lot, from clicking links on the Internet to pressing the pew pew buttons. Mice for me have crossed generations, my trusty MX518 lasting through Windows 95, then Windows 98 and into the Windows 7 era. At which point I switched over to the Razer Naga. I’ve never had a reliable Razer product and often had to…

Dragon Quest Builders 2, a voxel based builder and RPG, is a direct sequel to Dragon Quest II and a spiritual successor to Dragon Quest Builder. You play as a builder as an apprentice builder going around with Malroth (hard to spoil this since it lays it out at the start, the big baddie in the original games but in Human form). You explore this large and vast world, learning how to build more and more things and upgrading bases to produce supplies for you. Villagers will till the fields, sow the seeds, gather the crops and even cook the food for you. You’ll eventually be able to automate much of the base, including everything from its defense to its production. As you advance through the games you’ll unlock more and more recipes and in general, it’s a pretty good time. Let me start off with the positives: it’s cute…

Summer Catchers is PC (Windows, Mac, Linux) game about an epic road trip through the forest starting in a wooden car to find summer. It’s a little bit like Alto’s Odyssey (published by the same publisher, Noodlecake Studios) mixed with a little bit of Reigns. The basic premise is that you’re in a vehicle, you’ve got a limited number of power-ups to overcome specific obstacles and a list of tasks to complete to move to the next area and unlock more zones. A cooperative mode exists where players take turns choosing items and you unlock additional functionality as you go through the game (I don’t want to spoil it too far). The four man team behind the game has put a lot of extra love into it, which is reflected in the beautiful pixel art and the subtle wit of the story. Unlike other endless runners, there is a steady…

When you play Star Trek Online, you get an option of characters to play at the start. One of the choices is between three different Starfleet factions. This can be confusing, so we’ve broken down what the major differences are and the pros and cons of selecting between them. Differences Between Starfleet, STO and Discovery Not a lot! All three merge into the same continuity after they finish the starting story arc. Here are the major differences: Default Starfleet has access to all races, no unique beam patterns, no unique special ships. It’s regular Starfleet.STO and Discovery are limited to era-relevant races.You get different bridge officers (boffs).Tutorials are different, starting ships are different, a few random extra freebies like TOS gets a free TOS era shuttle craft. DO NOTE! All three end up in the same place. The major differences are literally small – warp/transporter animations, sound effects, flavor text…

ActRaiser was a super cool SNES game because it was a mix of city building and side-scrolling. With Sol Seraph, we finally have a spiritual successor to ActRaiser – just 29 years later (1993 saw ActRaiser 2, which many say wasn’t as good as the first). To sum the game up – you build a city and play a tower defense map to unlock side scrolling sections, which boost your character (Helios) and makes him stronger, eventually letting you take on a boss and fully liberating the area. Understanding How To Play the Game Sol Seraph is formulaic. Once you get into the pattern of the game, it becomes very easy to understand the basic flow. It goes like this: You unlock a zone by completing a side-scrolling map. Once unlocked, you are in tower defense mode. You you fight enemies to collect souls to unlock enemy arenas. Once you…

I can honestly sum this game up in a few quick sentences. Do you love Rick and Morty and don’t mind VR click to teleport mechanics? Then purchase this game – you’ll be happy that you did. It runs great, at least for me on my PC and it’s hilarious. I mean just outright hilarious and somehow, a silly game like this makes choices you make matter more than any other game. Biases: I love Rick and Mortyi5 8600k on a GTX 1080Oculus HMD (Retail)Oculus Touch / DualshockNo review copy supplied. Early on you’re tasked by someone to kill a few enemies who are harassing him. Once you’ve helped him, he grants you the power to double jump. If you go behind him and kill the enemies there, he will freak out and start crying. When you run into him later, he will still be upset with you. The joke…

NPCs were announced to be returning to Fallout 76 in an epic trailer for the upcoming updates released at E3. This update is to bring life to what was a lifeless world, what was to force players to interact with each other backfired and now NPCs are coming back to the world. Will that save Fallout 76 though? To answer that question, I argue we need to look at what Fallout 76 really is and what it’d need to do to be fun again. Fallout 76 is Honestly Just a Bad Guild Wars 2 Clone One of the weird things about Fallout 76 is that it’s pretty much Guild Wars 2 without a lot of the cool stuff about Guild Wars 2 and the PvP zone was in the PvE zone. No one makes that connection easily of course, but instead of an Everquest or World of Warcraft with a…