Ready or Not is a tough, real-life tactical shooter where every little detail counts—from your weapon choice to your tactical gear. With so many options, picking the right loadout can be hard, especially for new players or those facing tough missions. In this guide, we’ll share some of the best loadouts for different situations, explain why some choices work better than others, and help you build your own play style.
General Loadout Advice
Before we jump into specific builds, here are a few key points to help you decide your loadout:
Mission Type
- Read the Mission Briefing: Check what the mission is about. Look at the type of suspects (armed, unarmed, armored) and the mission goals.
- Environment Matters: Consider if the mission is in tight spaces, open areas, dark rooms, or well-lit spaces.
Armor and Mobility
- Armor Protection: Heavy armor gives you strong protection but slows you down.
- Mobility: Lighter armor helps you move faster but offers less protection.
- Choose Based on Style: Pick the armor that fits your play style and the mission needs.
Weapon Length
- Shorter Weapons: Great for tight spaces, letting you react quickly.
- Longer Weapons: Better for open areas but can be hard to use indoors.
Lethality
- Minimizing Casualties: The game encourages non-lethal options when possible.
- Lethal Weapons: Sometimes you need them against tough, armored suspects.
- Non-Lethal Choices: Options like beanbag shotguns or pepperball launchers can stop suspects without deadly force.
Best Overall Beginner Loadout
This loadout is balanced for combat, protection, and flexibility.
Primary Weapon
- Options: M4A1 or MK18 Carbine (5.56mm AR)
- Attachments:
- Optic: Holo Sight (EOTech XPS3 recommended)
- Muzzle: SOCOM Suppressor (reduces noise and alert levels)
- Underbarrel: Combat Grip (reduces recoil a bit)
- Overbarrel: M600V Flashlight (helps with visibility)
Sidearm
- Options: FN Five-seveN or USP45
- Attachments: Suppressor, Laser Pointer
Armor
- Type: Heavy Armor – Ceramic – Front/Back Coverage
Heavy ceramic armor gives strong protection without losing too much mobility.
Long Tactical
- Item: Mirror Gun
Use it to check rooms and hallways before you enter.
Grenades
- Items: Flashbang x2, CS Gas Grenade x2
Flashbangs disable suspects temporarily, and CS gas clears them from cover.
Headgear
- Item: Ballistic Face Mask
Protects your head and face from small-arms fire.
Tactical Gear
- Items: Pepper Spray and Door Wedges
Pepper spray stops fleeing or non-compliant people, and door wedges block suspects from flanking your team.
Non-Lethal Arrest-Focused Loadout
This setup is for when you want to minimize casualties and score high with non-lethal takedowns.
Primary Weapon
- Options:
- VKS Pepperball Rifle: Best range and area suppression.
- Beanbag Shotgun: Stuns enemies at close range instantly.
Secondary Weapon
- Item: Taser
Useful for suspects who do not give up easily.
Armor
- Type: Light Armor – Ceramic – Front/Back Coverage
This gives decent protection and lets you move quickly.
Long Tactical
- Item: Mirror Gun
Helps scout safely ahead.
Grenades
- Items: CS Gas Grenades x4
These force suspects to surrender without using deadly force.
Headgear
- Item: Gas Mask
Protects you from your own CS gas.
Tactical Gear
- Items: Door Wedges and Pepper Spray
Door wedges control enemy movement, while pepper spray keeps non-compliant civilians in check.
CQB Rapid Response Loadout
This loadout is for fast moves and close-quarters battles.
Primary Weapon
- Item: MP7 (with AP rounds for armor penetration)
It is fast, compact, and works well against armored targets.
Sidearm
- Item: FN Five-seveN
It also helps to penetrate armor.
Armor
- Type: Light Armor – Ceramic – Front/Back Coverage
Lightweight and protective for quick moves.
Long Tactical
- Options: Battering Ram or C2 Explosives
They quickly breach locked doors and shock enemies.
Grenades
- Item: Flashbangs x4
They help disorient suspects when entering rooms.
Headgear
- Item: Anti-Flash Goggles
Protects you from your own flashbangs.
Tactical Gear
- Item: Door Wedges
Quickly secure areas from enemy reinforcements.
Heavy Firefight Loadout
For missions with heavy resistance and long fights, this loadout is built for maximum survival.
Primary Weapon
- Options:
- SA-58 OSW: A 7.62mm battle rifle that penetrates armor well.
- G36C: Offers balanced damage and accuracy.
Sidearm
- Item: Any reliable pistol (FN Five-seveN is a good choice)
Armor
- Type: Heavy Armor – Steel – Full Coverage
The highest protection, able to take multiple rounds.
Long Tactical
- Options:
- Ballistic Shield: Protects your front line.
- Mirror Gun: For safe recon.
Grenades
- Items: CS Gas Grenades x2, Flashbangs x2
Gas grenades disrupt enemies, and flashbangs help with safe entries.
Headgear
- Options: Gas Mask or Ballistic Face Mask
Choose based on the grenades you carry.
Tactical Gear
- Items: Door Wedges and Pepper Spray
Keep control of the area and maintain compliance.
Final Tips & Recommendations
Utilize Your Squad
- Team Play: Equip and command your AI teammates. Give them VKS (Pepperball Rifle), heavy armor, and a mix of grenades and gear. Their special team abilities can really help.
Practice & Experiment
- Personal Style: Try out different weapons, armor, and gear. Find what feels right for you.
Understand Mission Briefings
- Plan Ahead: Read and understand the mission details. This helps you choose the best gear and boosts your chances of success.
Ready or Not rewards good planning, teamwork, and flexibility. No loadout is perfect for every mission or player, but these setups give you a solid start. As you play more, you’ll naturally tweak your loadouts to match your own style.
Good luck, officers—stay safe out there and bring order back to the city!