ABRISS is a beautiful puzzle game that is engaging both visually and auditorily. It’s a thrill to work level by level and engage various Rube Goldberg-esq contraptions to destroy the level. It’s even more thrilling to replay each level to perfect your build and get a higher completion rate. Ultimately, for the price, ABRISS is a must buy if you love puzzle games, demolition and kickin’ rad audio.
ABRISS has you place various items in the game to fall, move or be controlled to destroy various red targets. Each level has a more or less ideal solution to it but there’s some room to be creative past the tutorial levels. There’s definitely room to tighten up your build to destroy more and get a higher score or better shots in the photo mode / gif creator.
The game doesn’t have a story or depth or tricks up its sleeve. You build to destroy. It’s beautiful.
One thing to note is that ABRISS is a bit on the “masocore” side where the later levels can be a bit difficult. The game does have the ability to receive hints, but the levels do gain complexity which many would land a point in ABRISS’s favor.
The only other nitpick isn’t really a bad thing. There’s not a story but the game doesn’t need one. Adding one would make the game worse.
If you love Teardown or any physics-based puzzler (even like Where’s the Water?) then you should check ABRISS out. It’s really fun and very gorgeous. It runs easy on the system too, which is nice. Overall definitely give it a look at if you’re into anything relating to puzzlers and physics.
Note: A review key was provided for this review.
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