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There are three endings in FNAF: Security Breach – Ruin. We’ll go over how to get the three endings first. Then we go into what exactly happens along with some expose on popular theories. Then we’ll go into some of the personal characters. To be very blunt, the ending to FNAF: Security Breach – Ruin is left hard to interpretation and theorizing. Steel Wool gave 100% into the theorist community in regards to how they developed the endings; they’re much more choose your own interpretation of the game’s meaning. The official three ending names are now “Neutral”, “Brazil” and “Scooped.” That wraps it up for our coverage of FNAF: Security Breach – Ruin’s endings.

Hi-Rez Studios is removing the mantel of being a game studio and undergoing a transformative business process, to say the least. The community is biting its nails about what this means for the games they love dearly, but the people who are being put in charge know what they’re doing. Let’s break down the announcement and I’ll share some of my expert thoughts on the recent changes. The announcement was posted to LinkedIn. Hi-Rez Studios to Become Hi-Rez Ventures This is just a means of branding themselves away from developing games and being a multi-channel organization that supports games and funds the development of games as well. The branding around “Hi-Rez” as the prominent owner of any particular game will likely disappear in the near future as “Hi-Rez” becomes a “parent company.” The subsidiaries have already existed as modulars within Hi-Rez, but this reorganizes them into clearly defined self-contained entities.…

Scott Cawthon is retiring from the Five Nights at Freddies series. You can read the full details over on his site right now, but since it will change, we’ll include the full announcement at the bottom of this post. For FNAF fans this is kind of big news, but in reality with where the franchise is now, I’m not sure that is exactly is for the reasons I’ll outline below. Scott has sort of long moved more into a visionary role than an actual core programmer of everything. The original FNAF games were mostly developed by him (I’m not exactly sure the exact percentages of his development vs. outside help for each game). They were simple and easy to develop. Streamers and YouTube gamers made the series popular with their reaction to the game’s relentless jumpscares and, in later games, the increased difficulty modes where precision button mashing was required…

You may hear about how Cloud Imperium Games is removing CCUs from the game and that from within the cult, you’ll hear how this is okay and great for Star Citizen (everything is) and you’ll hear the opposite from those with CCU’s (Cross-Chassis Upgrades). To understand how this is an issue, you need to understand a lot of how the ship pledges have worked over the years. If you do understand the issue, you need to check your list of purchases and make sure that nothing else was removed. In addition to the $0 CCU tokens, many players have found their entire pledge packages removed. There is no “ship” list in Star Citizen, but instead a list of packages that you have purchased, making it all that extra confusing to see if CIG wants you to re-buy something you’ve already purchased. To note, this is a confusing system – I’ve…

It’s hard to get the point across with a single game, even with two what you are trying to say can get lost in everything that you are trying to do. The third game is what gives your gaming audience the time to digest what you want them to see which in this situation it is the kind of games you want to make. With the release of Sekiro: Shadows Die Twice we can finally see what kind of games that we can continue to expect out of From Software, historically inspired, dark, and difficult RPGs. First, let’s look at what exactly the first “Souls” games were and how they laid the foundation for what this game pattern that I’m talking about. Demon Souls is a medieval inspired RPG that pits you against, well obviously, demons of all varying shapes and sizes that make staying alive more than a little…

MMOs were revolutionary when they first arrived on the gaming scene, and although they seem to have left the limelight, they are very much running strong. Unless you were already an active part of these communities, you would never know, but all of the games on this list receive regular updates, and most were updated within a week of the publishing of this very article even. So, here are our top picks for MMOs in 2019! 5. Star Wars: The Old Republic When Star Wars: The Old Republic came onto the scene it exploded in popularity and although the hype has died down a bit, there is still a very dedicated community and for good reason. SW: TOR is the most expansive Star Wars game to date, allowing you to live out every possible Star Wars fantasy you might have, wanna play as a Good Sith? Done. Wanna play as…

A new month means new free games on offer if you’re a PlayStation Plus subscriber. Unfortunately, this news only applies to PS4 owners, as Sony recently stopped giving out free PS3 and Vita games as part of the PS Plus package. It’s an understandable move, but still a disappointing one as a fan of both systems. Nevertheless, here are the two PS4 games available for download starting April 2nd. The Surge From the creators of Lords of the Fallen comes The Surge, another Souls-like experience with a more unique setting, at least for the genre. Those who have played Lords will feel right at home, but developer Deck13 Interactive has implemented some new systems to help differentiate this game from its spiritual predecessor. Players are given a mech suit they can customize with various upgrades that will improve combat performance or defensive capabilities, for example. You’re also given the option…

So I have a question, what would you do if I said I knew about one of the best indie games of all time, that was a beautifully crafted metroidvania style game with deep lore, charming characters and made you never want to stop playing it? You would probably scream at me “WHAT IS IT, TELL ME?!?!?!?” and after I managed to calm you down I would point you to Hollow Knight and its upcoming sequel Silksong. I am not kidding when I say that as a whole game there is absolutely nothing that I dislike about this game, from the developers to the DLC to the support from the community hell, even getting the images for this article was easier than every other game I have ever had to do this with. By the way thank you Team Cherry for making that press kit and making it actually super…

Darkest Dungeon, the turn-based dungeon crawler of 2016, is officially getting a sequel. Now Red Hook Studios, the development team responsible for the hit game, has come forward with a new trailer to officially announce the upcoming release. Darkest Dungeon hit stores back in 2016, having been released for PC respectively. Following the game’s meteoric success, Darkest Dungeon has been released for a plethora of platforms. From PlayStation 4 to the Nintendo Switch, Darkest Dungeon can now be found on most consoles and other gaming platforms. The game was a great success. Having sold over 2 million copies, the highly popular dungeon crawler has since been nominated under a bevy of different categories. Video game news titan IGN would go on to offer the following statement in review of the game. “Darkest Dungeon is a grim and merciless tactical strategy game whose great tension comes from its many layers of…