With 2019 underway, I was reflecting back on 2018 and some of my favorite video games of the year. One that immediately sticks out is Spider-Man. The gameplay mechanics were great, the story was wonderful and touching, but I can’t help but think it’s exactly like any Batman Arkham game, except you are controlling a more athletic, web-slinging Spider-Man instead of the Dark Knight. The Spider-Man combat relies heavily on combos, many of which you earn and unlock as you level up throughout the game. You can also rally these combos together into a multiplier where you can then knock out opponents with a single hit if you reach a certain point on the multiplier scale. If there is a big dude, you have to web him up, or stun them with a gadget, and then you can proceed to beat them to a pulp. If there’s a guy with…
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