Arcadegeddon is a colorful mashup of arcade nostalgia and roguelike action that mostly succeeds thanks to its vibrant style, frantic gameplay, and reverence for gaming’s past. Arcadegeddon is effectively if you took Risk of Rain 2 and removed the sadder overtones and replaced them with a Saturday morning cartoon gamer vibe aesthetic. The music is absolutely worth the price of admission alone. We recommend this game, if you’re wondering why read on below. You play alongside Gilly, a likeable underdog trying to save his retro arcade from being bulldozed by the evil Fun Fun Co corporation. To drum up interest and funds, Gilly cleverly hacks together the greatest hits of arcade gaming into one super game called Arcadegeddon. However, Fun Fun Co retaliates by injecting a virus that corrupts the creation. Now it’s up to you and friends to dive in and exterminate the bugs overrunning Gilly’s digital dream. The…
Gregory is the main character in Five Nights at Freddy’s Security Breach. Gregory has no details in the base game on his past, where he came from or how he ended up in the Fazbear Pizzaplex. There isn’t any answers at all in the base game that provides any conclusion as to his identity although there are multiple theories going out there, many of which sound super feasible, but let’s start with what the game tells us. Curious of the endings in FNAF: Security Breach? Check out our true ending guide to find out the story behind Gregory. Gregory was Captured by Vanessa The most likely background story for Gregory is that he was captured by Vanessa through any myriad of ways. Gregory doesn’t have any dialog showing an insane amount of obsession with Alternate Theory: Gregory is a Animatronic This one I have a really hard time with. Matpat…
SIGNALIS is sort of an enigma of a game. It’s a great recapture of the feeling of the “5th generation” era of gaming and is actually a lot of fun. While its considered a survival-horror game, its more akin to an action-stealth game like Metal Gear Solid and less like Resident Evil per se. However, it has a very interesting, wild and convoluted story that needs a bit of explanation. Another thing to note is a three person team worked on this game. I touch a bit on this in my article about meetings at video game studios, but a lot of the game is clearly intentional from a development standpoint. Which is why SIGNALIS feels so buttoned up. SIGNALIS Is an Analog Horror Simulator That’s it, that’s as simple as it is. Everything in the game is built around a dream like experience of that 5th generation era of…
Dive into the intricate world of Inscryption, unraveling its complex story and in-game secrets without spoiling the ongoing ARG elements.
Something that’s a bit of an interesting thought is why does Vanessa appear at the top of the Pizzaplex while it is burning down in FNAF Security Breach’s “Exit via the VIP Fire Escape” ending? I mean, Vanny is unmasked as Vanessa and the CD tapes hidden throughout all but confirm that Vanessa was working with Glitchtrap. So why is the security guard, Vanessa, still at the top of the Pizzaplex? Occam’s Razor Theory 1: A Twin This explains why some of Vanessa’s lines come off as sincere and why they don’t just end Gregory whenever they first capture him in the elevator after the map bot jumpscare. What it doesn’t explain is how either one of them wouldn’t somehow mention the other at any given time. So it’s simple and to the point, the security guard is working at the Pizzaplex to likely locate their missing twin, who is…
In our Ending’s Guide (and game walkthrough) we go over how to get each of the endings and a short analysis of what each of the endings mean. In this article we’re going to dive much deeper into the meaning of the endings and what it means for the Five Night’s at Freddy’s franchise and the broader lore explanation. If you want a quick rundown of the endings and how to get them, please see our Endings Walkthrough and general Game Tips / Walkthrough Guide. It’s important to note that as of the DLC Ruin, the current canon ending is likely the Princess Quest ending as it results in Vanessa and Gregory escaping the Pizzaplex. Heavy spoilers to follow. We’ve done a small bit of reworking after talking it out as well, so if you’ve looked before we might have some updates for you. Understanding Glitchtrap The entity known as…
Super Mario World 2: Yoshi’s Island is a prequel to the Mario series and canonically likely the very first title in the series. It’s a story of adventure as Yoshi and his friends carry baby Mario through Yoshi Island to reunite him with his brother who has been successfully kidnapped. The plot doesn’t matter nearly as much as the gameplay does. It’s basically the same gameplay from Super Mario World but drastically enhanced, retaining the simple controls and launching the series into a world that’s both dramatically colorful but also somber and creepy and every emotion between. With Yoshi’s Island now on the Switch, there is no better time to revisit a series classic and play one of the most satisfying SNES games out there. You’ve got 48 levels across six worlds to play and with the ability to rewind time on mistakes, a journey only as difficult as you…
I love watching horror games on YouTube, at least ones that don’t rely only on jump scares. Games like Baldi’s Basics, Outlast, Resident Evil 5, etc. are all fun haunts to watch someone else deal with the tension of being chased. Being chased is the primary theme of most horror games. There is a monster, somewhere hidden within the game world and he’s coming for you. Seriously, look at the below: Most horror games involve fear being from the unknown element of a stalker. Something is out there and you could run into it at any given point. Fear is the motivator but Luigi’s mansion is different. It’s creepy and spooky and scary and it has jump scares, plenty of them, but it doesn’t use time as a motivator. It doesn’t make you have to run and hide and constantly test different locations for you to hide in order for…
If you’ve been around the video game block long enough you know that video games can be terrifying, the ways that developers push the bounds with horror games these day can be amazing, but the important word there is CAN. For every Bioshock there is a thousand garbage Five Nights at Freddie’s ripoffs that just throw a slightly creepy visual at you with some loud noise and quick movement and they expect you to be scared every time the same animation happens. Boring, boring, boring. Sure it catches you off guard the first couple of times but after that it just kinda wears you down and you miss the good ol’ days of Silent Hill 2 or Resident Evil, but every once in a while there comes a game that manages to do something special. This list is celebrating the games that can provide that creepy, eerie feeling that horror…
With the live-action trend happening in movies today, it’s no surprise that a Sonic the Hedgehog movie is going down. The character design was recently leaked, and I must say that it was a little shocking to me. I’ll let you be the judge yourself. The image of Sonic was released but then taken down by the movie marketing company. Maybe the design will be revamped due to a backlash on social media; I’m not sure. Personally, I am not a fan of the design. I think it looks weird and whacky and is a poor representation of Sonic. It appears a little creepy honestly, not like a hero that you would want to root for. I don’t get why they are going for this realistic, live-action concept for Sonic. It may work for movies like The Lion King, but that’s because those animals are real and can be easily…