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Ark of Charon has a very fun “Oxygen Not Included” style of controlling your characters by giving them generalized orders and they more or less use their AI to move around the map. You can prioritize and macromanage your entire fleet of golems in Ark of Charon to build a base on top of a moving world tree. The game has a sinister desire to punish overthinking it and overprepardness. Depending on the RNG of the maps you pull and how you use your wood, your room is nearly predetermined on how successful you’ll be. Let’s get into how to win. Wood is Finite You can grow trees, yes but this is difficult and you use your precious wood on farm tiles to grow them on the world tree. Think of your wood as an extremely limited resource. It’s only plentiful on some maps and other maps have almost none…

The gaming landscape, now more than ever with the modern proliferation of indie games, has shown that great games can come in all sizes. There are low quality AAA games that cost millions of dollars to make, and there are fantastic games from one-man studios that were crowdfunded, and some not even that. Further, while all of us wish we had the kind of money in real life as we tend to end up with in our favorite video games, that’s not always the case. And even for those who do, there is no income limit where you are required to stop being careful with how you spend your money. So, why pay a lot for a bad experience when you can pay a little for a great one? For someone with a computer, there is a vast, wide sea of Steam games that are both high quality and wallet-friendly.…

Legends of Idleon has somehow achieved an interesting status as a game that the community dislikes, across the official channels (which are moderated out) and the sub-communities. The developer, LavaFlame2, has mostly gone silent with little content since the release of companions with a high emphasis on events and quality of life updates. Understanding the Companion Update We’ve previously covered the companion update and LavaFlame2’s response that it’s a marketing ploy. The community still, since June 17th, has remained stagnant and in a constant state of burnout. The updates aren’t met with much excitement since Doot remains the critical “need” to get to the top of the leaderboards, get the most everything, do all the things quickly, etc. It’s still at a point of why use any candy if you don’t have Doot? The community remains completely openly hostile to the developer, and has increased monetization through not only the…