Having trouble in Sekiro: Shadows Die Twice? Check out our guide to up your game.
The World Next Door is about a girl named Jun who goes to a portal that connects Earth with this other world and then she gets stuck with her kawaii alien friends who work to return her home before she perishes, as Humans can not survive on this other world. I found the game lacked balance between the start and the ending. The game starts off with a lot of energy and story that reminds me a lot of Night in the Woods or Oxenfree. It then quickly begins to turn into a monster of the week like crawl through what short bites of story you get and finally lands in a room temperature bowl of chicken noodle soup, lacking any satisfactory closure to the many plot threads that exist. The action combat is puzzle based but I found avoiding damage to be tedious and cumbersome so I just turned…
Having issues finishing Devil May Cry 5? Check out this final boss guide.
Having trouble finishing Sekiro: Shadows Die Twice? Check out our end boss guide.
If you’ve been around the video game block long enough you know that video games can be terrifying, the ways that developers push the bounds with horror games these day can be amazing, but the important word there is CAN. For every Bioshock there is a thousand garbage Five Nights at Freddie’s ripoffs that just throw a slightly creepy visual at you with some loud noise and quick movement and they expect you to be scared every time the same animation happens. Boring, boring, boring. Sure it catches you off guard the first couple of times but after that it just kinda wears you down and you miss the good ol’ days of Silent Hill 2 or Resident Evil, but every once in a while there comes a game that manages to do something special. This list is celebrating the games that can provide that creepy, eerie feeling that horror…
The Legend of Zelda: Breath of the Wild is without a doubt one of the best games I have played in years. With so much to do and explore, I found myself lost in the world of Hyrule once again. Breath of the Wild brings a fresh view to the way a Zelda game is played. Your options are limitless. You can do anything you want. Ordinarily, Zelda games in the past had a certain formula. You have to defeat a couple of temples, where you usually find an item that helps you to navigate the temple and defeat the final boss. You then get the Master Sword, defeat a few more temples, and then you fight Ganon or the main boss. It is all a linear story. From the beginning of Breath of the Wild, you get the sense that this is no ordinary Zelda game. You realize the…