In Five Nights at Freddy’s Help Wanted 2, there are two endings. The first ending occurs once you finish the mini-games within the game. The second ending requires finding a variety of secrets within the game world and then being able to witness some additional lore in the game. Original Ending The original ending has you take the Vanny Mask and end up, somehow, handing it to Cassidy at the start of Ruin via the mask bot. Secret Ending Explained In this ending, you go into Princess Quest 4 and continue the “quest” which has you wandering around the game. Eventually there’s a perception change and you’re now within the Princess Quest 4 game, following along in the quest. At the very end, you trade the “Vanny Mask” for a “Glitchtrap Plushie” and then go into the elevator from the trailer. The elevator reveals a large claw machine with the…
The Five Night’s at Freddy’s (2023) (Blumhouse) movie has been released and with it a new story in the FNAF universe has been added. The movie, taking place in its own universe, follows the story of Mike Schmidt as he just tries to work as a night security guard at a local abandoned pizzeria. The movie is not canonical to the games and resides within its own canonical universe. Easter eggs, focused around the security cameras in the game, have tie-ins relating to the games, but the story doesn’t mirror the games. The story of the FNAF movie focuses on survival horror of Mike, Abby and Vanessa in the pizzeria, surviving the ghosts within the animatronics both mentally and physically. We’ve got full spoilers on the entire story along with the ending below. If you’re looking for game lore, check out our Ruin’s Ending Explained. Our summary is condensed to…
The Mimic can be considered to be William Afton’s soul transferred to an animatronic, known as Springtrap that’s had the springlock suit break apart. Springtrap, after being burned, becomes Burntrap. Burntrap, after being left alone for a while and decaying to its endoskeleton, becomes the Mimic. This is one possibility. This is supported by the fact that the model for the Mimic is based on Burntrap. While it doesn’t have a rabbit-like face, it does fit into the Burntrap suit perfectly. An alternate possability is that The Mimic in Security Breach is the endoskeleton of Circus Baby. It’s theorized that Circus Baby was a springlock suit and that there was an endoskeleton inside. This is why the only time you see Baby in Sister Location, she’s in the same position as Golden Freddy, another springlock suit. The Circus Baby springlock suit was destroyed in the fire but the endoskeleton, aka…
There are three endings in FNAF: Security Breach – Ruin. We’ll go over how to get the three endings first. Then we go into what exactly happens along with some expose on popular theories. Then we’ll go into some of the personal characters. To be very blunt, the ending to FNAF: Security Breach – Ruin is left hard to interpretation and theorizing. Steel Wool gave 100% into the theorist community in regards to how they developed the endings; they’re much more choose your own interpretation of the game’s meaning. The official three ending names are now “Neutral”, “Brazil” and “Scooped.” That wraps it up for our coverage of FNAF: Security Breach – Ruin’s endings.
Lore and worldbuilding have the power to ignite passion in players and fuel an immersive experience. At their best, lore-driven games create a sense of mystery and discovery that motivate players to explore each part of the world. However, some recent games have exploited lore and ambiguity primarily as a marketing tactic, rather than using it to enhance gameplay or build meaning. This phenomenon highlights the need for more balanced, player-centered design. When developers commit to transparency and ethical practices, lore can be used to strengthen community trust and craft impactful stories. But that depends on valuing immersion and artistry over profits alone. We’ll dive into the history of lore focused games, what happened and where to go from here. This is all inclusive of the entire indie scene, even if there’s a heavy emphasis on mascot horror. It makes the best example and we’ll avoid referencing mascot horror to…
Gregory is the main character in Five Nights at Freddy’s Security Breach. Gregory has no details in the base game on his past, where he came from or how he ended up in the Fazbear Pizzaplex. There isn’t any answers at all in the base game that provides any conclusion as to his identity although there are multiple theories going out there, many of which sound super feasible, but let’s start with what the game tells us. Curious of the endings in FNAF: Security Breach? Check out our true ending guide to find out the story behind Gregory. Gregory was Captured by Vanessa The most likely background story for Gregory is that he was captured by Vanessa through any myriad of ways. Gregory doesn’t have any dialog showing an insane amount of obsession with Alternate Theory: Gregory is a Animatronic This one I have a really hard time with. Matpat…
The mainline story ended with the Pizza Simulator, where Willaim Afton, Molten Freddy (Ennard), Scrapbaby (Elizabeth Afton) and for some reason Lefty burns up. Fazbear Entertainment, the business, continues to run pizza parlors with animatronics for what we assume is years and years until they reach the point that they’re able to build effectively a near fully autonomous Pizzaplex. In the meantime, they started development on a game to help with public perception: FNAF Help Wanted. This was to help clarify that Scott has been dragging their name through the dirt and they’d have some fun with it as well to help promote Fazbear properties. It’s important to note that Security Breach is a direct sequel to FNAF 6 (the Pizza Simulator). In one of the endings, its made clear that the Pizzaplex was built on top of the Pizza Place from FNAF 6. FNAF Help Wanted’s Plot The story…
Dive into the intricate world of Inscryption, unraveling its complex story and in-game secrets without spoiling the ongoing ARG elements.
Five Nights at Freddy’s Security Breach is the first 3D action survival horror game in the FNAF series. You take on the role of Gregory who wakes up inside of Glamrock Freddy in a Pizzaplex that is in a state of chaos. We’ve compiled some tips below to help you survive the night along with how to obtain the game’s various endings. The biggest tip of all is to understand that the game is linear but not completely linear. Areas are gated past passes that are only given out at certain times and in certain areas. However, how you upgrade Freddy and how you proceed can be completely up to you. You can see your available missions anytime on the watch. Scott Cawthon retired which means that the series is moving on now with him taking a less hands on approach. However, it’s very clear in Security Breach that Steel…
Something that’s a bit of an interesting thought is why does Vanessa appear at the top of the Pizzaplex while it is burning down in FNAF Security Breach’s “Exit via the VIP Fire Escape” ending? I mean, Vanny is unmasked as Vanessa and the CD tapes hidden throughout all but confirm that Vanessa was working with Glitchtrap. So why is the security guard, Vanessa, still at the top of the Pizzaplex? Occam’s Razor Theory 1: A Twin This explains why some of Vanessa’s lines come off as sincere and why they don’t just end Gregory whenever they first capture him in the elevator after the map bot jumpscare. What it doesn’t explain is how either one of them wouldn’t somehow mention the other at any given time. So it’s simple and to the point, the security guard is working at the Pizzaplex to likely locate their missing twin, who is…