Dead by Daylight is a 4v1 puzzle / horror / pvp / stealth / many other things game in which a killer fights a group of four survivors in an endless loop. The survivors to win have to activate generators to open the exit or find the escape hatch to win while the killer simply needs to either end the game by killing everyone or at least scoring a single kill for a positive message on the game over screen. The best killer to play is the one you love playing the most. They all are effective in doing what they do in some way or another, depending on how skilled you are. Wraith has a boring kit and isn’t all that powerful out of the box, but a well skilled Wraith player is going to do extremely well with it due to the stealth and tracking. You can check…
GTFO claims it’s a hardcore game right in the introduction and it is very, very hard. There is a lot that can instantly take out your team. The honest best advice is to either start the game as four newbies and learn as you go or have someone teach you with zero expectations of getting anywhere in the game as you aggro an entire map worth of enemies from just trying to move around. It’s currently in early access and light on content, but what is there is beautiful and nearly cruel in how hard it is. It’s a steal, co-op, survival horror shooter so have fun with all of that. Remember, it’s way better to win with a melee hit in stealth than to try and do anything else in this game. Without further ado, here are some tips to help explain how not to die together instantly in…
Don’t Die, Minerva! (Steam / Xbox) has an early access release date: December 5, 2019. This is really cool for a myriad of reasons, the first being that it’s being developed and published by Xaviant, a gaming studio in Dawsonville, GA a short hop / skip / jump (and 3 exits) away from Dot Matrix Media. They’re known for the The Culling series, if you’ve ever heard of it and for being one of the few studios here in Georgia. The other cool thing about the game is that it’s a rouge-lite that takes Luigi’s Mansion and throws it into the spooky adventure horror genre that it belongs. You’ve got procedural generated dungeons, loot and enemies along with difficulty ranging from “I just want to see the pretty graphics and story” to “typical Dark Souls comment.” I mean, Dark Souls is pretty much a difficulty slider setting at this point.…
I love watching horror games on YouTube, at least ones that don’t rely only on jump scares. Games like Baldi’s Basics, Outlast, Resident Evil 5, etc. are all fun haunts to watch someone else deal with the tension of being chased. Being chased is the primary theme of most horror games. There is a monster, somewhere hidden within the game world and he’s coming for you. Seriously, look at the below: Most horror games involve fear being from the unknown element of a stalker. Something is out there and you could run into it at any given point. Fear is the motivator but Luigi’s mansion is different. It’s creepy and spooky and scary and it has jump scares, plenty of them, but it doesn’t use time as a motivator. It doesn’t make you have to run and hide and constantly test different locations for you to hide in order for…
Want to bring your survival skills to the next level? Check out this guide.
On the fence about Pathologic 2? Check out this guide.
The survival horror game 7 Days to Die has garnered a massive audience of hardcore fans. That being said, surviving within the zombie wasteland of 7 Days to Die is no easy task. To that end, we have concocted a quick guide to help new players make the most out of their zombie-slaying experiences.
If you’ve been around the video game block long enough you know that video games can be terrifying, the ways that developers push the bounds with horror games these day can be amazing, but the important word there is CAN. For every Bioshock there is a thousand garbage Five Nights at Freddie’s ripoffs that just throw a slightly creepy visual at you with some loud noise and quick movement and they expect you to be scared every time the same animation happens. Boring, boring, boring. Sure it catches you off guard the first couple of times but after that it just kinda wears you down and you miss the good ol’ days of Silent Hill 2 or Resident Evil, but every once in a while there comes a game that manages to do something special. This list is celebrating the games that can provide that creepy, eerie feeling that horror…
2019 is both a big year for RPGs and a slow one. Tons of really anticipated RPGs and long, storied franchises are either finally coming back or dipping their toe into new territory, but oddly enough the majority of these big releases happened early on in the year. Thankfully there are still plenty of (hopefully) amazing titles coming later in the year so let’s check out what the most anticipated RPGs that are coming out later this year! 5. Persona Q2: New Cinema Labyrinth The latest game in the fan service fueled handheld adaptation of the Persona franchise Persona Q2 is on its way to the 3DS! Adding onto the already jam-packed cast from the first title, Q2 also adds the Phantom thieves from Persona 5, and a few original characters new to the sequel. The gameplay of this sequel has been simplified to appeal to the audience brought in…
Alright, do I seem a little obsessed with the Resident Evil 2 remake? Because I totally am. The recent DLC has only reignited my fire to 100% this game because not only does it add more quality fun content but its also very affordable with the low low price of completely free. I don’t want to make it seem like the only thing to praise about this DLC is the price tag, the quality is easily that of a paid add-on and I can’t express how awesome the developers are for doing this too but I’ll get to that later. The idea of the DLC is to give some “What if?” scenarios for the player to explore, giving a happier ending to some side characters that didn’t deserve the horrific fates they met. What’s even better is that while the advertisements promote only the three modes of the mayors daughter,…