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There’s a lot going on right now in the world of video cards, but one of the hard truths that we have to face as gamers is that the actual super truth is that we’re hitting a point where the fidelity of games isn’t utilizing the entire graphics card power and thus, we’re looking at suffering in the video card market for a myriad of reasons and how people game is entirely one of them. People are quick to say “supply shortages” and “silicon shortages” as the reason for video card stock shortages and to a degree, it’s the simple answer, but what if I told you GTX 680s being viable today is probably a lot more involved in why there isn’t a rush to solve a what is now over a year long shortage in video cards. The Bargain Bin’s the Reason The biggest reason behind the ongoing video…

So I have a question, what would you do if I said I knew about one of the best indie games of all time, that was a beautifully crafted metroidvania style game with deep lore, charming characters and made you never want to stop playing it? You would probably scream at me “WHAT IS IT, TELL ME?!?!?!?” and after I managed to calm you down I would point you to Hollow Knight and its upcoming sequel Silksong. I am not kidding when I say that as a whole game there is absolutely nothing that I dislike about this game, from the developers to the DLC to the support from the community hell, even getting the images for this article was easier than every other game I have ever had to do this with. By the way thank you Team Cherry for making that press kit and making it actually super…

Every once in a while when snooping around for a new game, you come across a title that looks a little… different. Donut County is such a game, where it seems a bit quirky, but something about it pulls you into investigating whether it’s worth play, or simply what in the world you are looking at. Time to Play the Donuts Taking place in the humble setting of… okay, probably don’t need to say it, do I? Donut County follows BK the raccoon, and his friend, Mira the human, as they have inadvertently let loose a series of holes in the ground that can move around and are swallowing up the citizens of Donut (well, it was mostly BK at fault, and it was only sort of an accident). This leaves everyone in a frenzy as they and everything they own are being swallowed up by holes. So, you know,…

We get caught up playing games to finish them or achieve something or score some victory or some win. Some amount of points, some kind of achievements; these are things that we crave in order to drive us to play games but really, the journey to do these things are so important. I’ve been playing Assassin’s Creed: Odyssey and I noticed something. Moving between objectives was far more fun than actually completing them. Seeing the world, listening to the sea, watching the ships move in the distance while mountains lumbered over the horizon; the views in the game are beyond gorgeous. The combat, while enthralling and the story, while good creates a world that really makes your time in it exciting and fun. In games we often think about the goals, often listed directly on the screen and of little more. Games like Shadow of the Colossus really brought the…