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Players can be quite confused at who Inarius and Lilith when they have almost no exposure to either of them before Diablo IV’s launch. Inarius is a rogue angel and Lilith is a rogue demon who created Sanctuary as a means to escape the Eternal Conflict between angels and demons over the Worldstone (the focus of Diablo II). They birthed the nephalem which eventually over time became humanity. That’s everything. We have a ton of technical lore history below, but if you’re just curious who they are that’s about the best summary I think you can have. When they introduce themselves in the game as the mother and father of Sanctuary, they’re not lying. There’s a lot more technical info on the situation than that, but we first need to talk about what came about to cause them to create Sanctuary. We’ll then go into a mixed bag of topics…

Pentiment is an amazing game of beautiful art and stylized text in the 1500s. One of the beautiful things about the game is that it gives you an artistic representation of life for the various classes of people, what they did in their day to day lives along with some religious and political intrigue. What the game doesn’t do is give the player any edification on what is and isn’t true in the world around them. This is true in both Act I and Act II when you’re given the chance to weigh in on the investigation in town. In Phoenix Wright your job would be to accuse the actual perpetrator but in Pentiment, you’re given something a bit different. That’s a lack of resources, time, access and knowledge to discover who did any of the main crimes in the game. At best you can provide what you’ve found and…