Monopoly’s winter update is here! Daily surprises, festive rewards, and snowy vibes await. Ready to outplay your friends in holiday style?
Delta Force is back! The iconic tactical FPS hits PC with polished visuals, squad-based warfare, and exclusive launch rewards. Mobile pre-reg now open!
Get ready for a wild ride! Godzilla and Hatsune Miku are rolling into *Super Monkey Ball Banana Rumble* in a new DLC, dropping November 26, 2024!
Sonic X Shadow Generations is smashing records, selling over a million copies in its first weekend! Dive into the action with Sonic’s speed and Shadow’s power.
Ready for a wild adventure? Team up as fearless kittens in *Wild Woods*, a co-op roguelike where teamwork is key. Try the demo now and survive the night!
Exciting news for gamers! The charming MMORPG GoGo Muffin is set to launch in Europe and the US in 2024, blending cozy gameplay with vibrant social experiences.
Get ready for some chaotic fun with Monster Mop Up, a quirky mix of cleaning and creature-catching!
The gaming landscape, now more than ever with the modern proliferation of indie games, has shown that great games can come in all sizes. There are low quality AAA games that cost millions of dollars to make, and there are fantastic games from one-man studios that were crowdfunded, and some not even that. Further, while all of us wish we had the kind of money in real life as we tend to end up with in our favorite video games, that’s not always the case. And even for those who do, there is no income limit where you are required to stop being careful with how you spend your money. So, why pay a lot for a bad experience when you can pay a little for a great one? For someone with a computer, there is a vast, wide sea of Steam games that are both high quality and wallet-friendly.…
Today while I work on the YuriCorp Community Minecraft server, I am reminded of the origins of online multiplayer games: MUDs (Multi-User Dungeons). MUDs were text-based online games, often accessed using Telnet, that allowed multiple users to play together. MUDs were the genesis of the MMOs we play today and early attempts at adding a graphics layer were the very first series of MMOs. That includes The Realm Online. The major downside of early MUDs was that they were entirely text-based. In the 1990s, with slow dial-up internet connections, text was really the only viable option. However, the evolution to graphical MUDs happened quickly. One of the first major graphical MUDs was The Realm Online, released in 1996 by Sierra On-Line The Realm Online was quickly relegated to forgotten memories as Ultima Online (1997) released and was a completely superior experience while EverQuest launched in (1999) making The Realm Online…
Back in the early 2000s, when online gaming was a new frontier lag was everywhere. All of the fun and excitement of online gaming was met with rubber banding (where your character would move forward then snap back to a previous spot), in 2005 when WoW launched you would get stuck in the looting pose and in FPS games were heavily impacted on lag with shots being missed as players rubber banded around the map. These issues these days are still a problem, although not as much of one as they used to be. Gamers, to combat the lag, threw down their dial-up modems with 56k of blazing speed and took up cable and DSL as their preferred Internet standard. You had to live near a hub or some other kind of techno-gadget to get fast Internet, but that quickly expanded by 2010 to almost everywhere. That’s not to say…