The recent hype around Obsidian Entertainment’s new The Outer Worlds title has drawn an interesting point. AA developers can still lure the attention of the video game industry’s exponentially growing video game audience. It’s a good thing too, because we need those developers now more than ever. First off, before breaking down why we need smaller developers, let’s dig into why The Outer Worlds is getting so much attention right now. Obsidian Entertainment includes members of the development team involved in the original Fallout franchise. Video game titan Bethesda purchased the rights to the franchise before producing Fallout 3, Fallout Shelter, Fallout 4 and Fallout 76. Obsidian was later contracted to make Fallout: New Vegas, however. Bethesda has been receiving some heat from fans as of late. Many hardcore fallout fans were seemingly underwhelmed by Fallout 4 following the critical success of Fallout 3. Beyond that, the release of Fallout…
Obsidian Entertainment has done it again. The company recently announced The Outer Worlds and garnered a hardcore following for their isometric RPG Pillars of Eternity has made another stellar gaming experience. This time, however, the company has managed to make it even better after launch. Pillars of Eternity II: Deadfire is an isometric RPG dungeon crawler that was released for PC just last year and later released on consoles. The game was funded within just one day following the announcement of a crowdfunding campaign on Fig. Perhaps needless to say, Obsidian Entertainment put the money to good use. Pillars of Eternity II: Deadfire features a protagonist known as the “Watcher.” Gifted with supernatural powers, the watcher can read memories and see the souls of the dead among other abilities. After the awakening of a previously believed to be deceased god, the main character is contacted by another deity and tasked…