It’s no joke that game piracy really hurts the industry. How it hurts the industry, I do not know. Most of the pirates I’ve seen probably don’t have enough money to buy the games they “steal” but nevertheless it’s a problem. I mean, if games don’t make money then investors don’t invest in games and then we’re stuck with GoFundMes and Kickstarter games that have as much success making it past the first released alpha build as you do getting your order right at the local fast food restaurant. The key to piracy is that the games code is executed within the PC that it is installed in. If you play, for instance, Fallout 4 then there is very little online connectivity built into the game. Everything, from NPCs to damage calculations, is ran through your processor and graphics card to present the game to you. The game’s code is…
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