Dragon Quest Builders 2, a voxel based builder and RPG, is a direct sequel to Dragon Quest II and a spiritual successor to Dragon Quest Builder. You play as a builder as an apprentice builder going around with Malroth (hard to spoil this since it lays it out at the start, the big baddie in the original games but in Human form). You explore this large and vast world, learning how to build more and more things and upgrading bases to produce supplies for you. Villagers will till the fields, sow the seeds, gather the crops and even cook the food for you. You’ll eventually be able to automate much of the base, including everything from its defense to its production. As you advance through the games you’ll unlock more and more recipes and in general, it’s a pretty good time. Let me start off with the positives: it’s cute…
Summer Catchers is PC (Windows, Mac, Linux) game about an epic road trip through the forest starting in a wooden car to find summer. It’s a little bit like Alto’s Odyssey (published by the same publisher, Noodlecake Studios) mixed with a little bit of Reigns. The basic premise is that you’re in a vehicle, you’ve got a limited number of power-ups to overcome specific obstacles and a list of tasks to complete to move to the next area and unlock more zones. A cooperative mode exists where players take turns choosing items and you unlock additional functionality as you go through the game (I don’t want to spoil it too far). The four man team behind the game has put a lot of extra love into it, which is reflected in the beautiful pixel art and the subtle wit of the story. Unlike other endless runners, there is a steady…
Read up on this great game.
I can honestly sum this game up in a few quick sentences. Do you love Rick and Morty and don’t mind VR click to teleport mechanics? Then purchase this game – you’ll be happy that you did. It runs great, at least for me on my PC and it’s hilarious. I mean just outright hilarious and somehow, a silly game like this makes choices you make matter more than any other game. Biases: I love Rick and Mortyi5 8600k on a GTX 1080Oculus HMD (Retail)Oculus Touch / DualshockNo review copy supplied. Early on you’re tasked by someone to kill a few enemies who are harassing him. Once you’ve helped him, he grants you the power to double jump. If you go behind him and kill the enemies there, he will freak out and start crying. When you run into him later, he will still be upset with you. The joke…
The creative team at Paradox Development Studio developed one serious grand strategy game back in 2013. Its name is Europa Universalis IV. The game allows players the ability to conquer the known world through centuries of cultural advancement, strategic warfare and cunning diplomacy. With all of that in mind, being successful in Europa Universalis IV is no easy task. Here are some quick tips to help you along during your playthrough of this grand strategy game. Before you decide to go on a warpath, check out the Simple Terrain and Supply maps. The Simple Terrain map will allow you to get a better look at your nearby geography. Take note of flat land, rivers and other landscapes that you can use to your advantage. To that end, also take a gander at your Supply map. This is another great way to get a feel for how costly it will be…
Technomancer is a game developed by Spiders and published by Focus Home Entertainment back in 2016. This game seems to be a forgotten gem as it is challenging and fun to play. I have read some bad reviews from its launch, but I think the problem was that it was too challenging of a game for the reviewers as it required some actual skill at videogames. Let’s face it when people review games they try to blow through the game using brute force so that they can be one of the first to review it, but we work differently here. We make sure we understand the mechanics of the game before we open our mouths. We also don’t suffer from a binary rating system or backdoor deals, so our reviews tend to be more honest. If a game sucks we say so and explain why instead of just bashing it…
Here at Game Truth we do reviews differently than other sites. No numbers, no scales. Just our raw opinion. Sometimes reviews are short – when games deserve it. Sometimes they’re long – when games deserve it. Please source your reviews from multiple sources before considering purchasing a game. No reviews on GameTruth are sponsored. Forager is a odd active-idle game designed around the Stardew Valley / Zelda / Harvest Moon / Innocent Life / Rune Factory / My Time at Portia / etc. The premise is simple – there is a grid of of islands and five biomes. You do various tasks like fighting enemies, farming, mining things and solving the island puzzles to gain coins which let you buy more islands. Each biome has a puzzle room and a dungeon room, except for the starting grass biome. You build mining rods to mine for you and build more and…
The World Next Door is about a girl named Jun who goes to a portal that connects Earth with this other world and then she gets stuck with her kawaii alien friends who work to return her home before she perishes, as Humans can not survive on this other world. I found the game lacked balance between the start and the ending. The game starts off with a lot of energy and story that reminds me a lot of Night in the Woods or Oxenfree. It then quickly begins to turn into a monster of the week like crawl through what short bites of story you get and finally lands in a room temperature bowl of chicken noodle soup, lacking any satisfactory closure to the many plot threads that exist. The action combat is puzzle based but I found avoiding damage to be tedious and cumbersome so I just turned…
So, you’re looking to do some video projects and are looking around for a decent suite of software and you are trying to figure out which is the best video software available. Well, I can help you eliminate one choice and that is anything by MAGIX Software GMBH which is the owner of the VEGAS software suite. See I bought the VEGAS Pro 16 Suite for $899 which is pricey to me and I expected it to function like a 900 dollar piece of software should. Boy, was I wrong? First, let’s talk about some free or cheap video solutions. On the free aspect, we have OBS which is not an editor per se but is robust, OpenShot which is an editor and is open source as well. There is Filmora 9 with its subscription to the effects library for pre-made fancy fun. There are dozens of different software solutions…
Not every game has to be revolutionary, not every game has to redefine a genre, and not every game has to completely blow you away with graphics and even if a game doesn’t do any of these things it can still be a good game, which is exactly what Crackdown 3 does. The only way that Crackdown 3 would seem revolutionary is if you sealed yourself away after the development of the original Crackdown and said “Don’t let me out until they make another good Crackdown game.” and were only just now released. While it may seem like I am too harsh I don’t mean all of this in a negative way, a problem that many games have in today is not building a solid foundation to their games and letting the “marketable” features get away from them like graphics, over the top changes to solid ideas, and things like…