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Diablo IV is a powerhouse of top down clicking loot harvesting demon slaying mania and you can do so with a selection of classes. The question is, which class is the most optimal and then what would be the primary core skill? Let’s take a look at our top picks for the wanderer in Diablo IV. This list assumes playing solo, since group dynamics can make up for a lot of weaknesses and turn a lot of eh builds into something stronger. Since there’s so few classes in Diablo 4, we’ll break it down to a tier per class. S Tier Necromancer (Bone) The Necromancer’s minion builds are strong in the first 50 levels, but towards the endgame you’ll be thankful to take the bar space back and choose from some powerful abilities instead of taking the golden along. Right now, the bone abilities like bone spear make the Necromancer…

Valheim is an amazing viking journey through a hostile world made so much better with friends. One of the beautiful things about Valheim is that single player can become multiplayer at anytime by inviting other players into your world and vice-verse. This of course requires your computer to be on and you to be playing, but what about when everyone wants to build cooperatively but not have the host on? Then it’s time for a dedicated server. You could rent a dedicated server for a myriad of hosts. It’s simple and some even let you host mods. If you do that you’re basically done; rent the server, follow the server hosts guide and voila. Yet you’re now stuck paying for a server that you could play this month or you could not and often times these hosts can have data export restrictions making your game world… their game world. So…

Rifts are a progression mechanic in Legends of IdleOn: The Idle Game MMO that provides intense bonuses and encourages the battle progression of multiple characters. It’s a somewhat always there location to return to no matter how far your progression in the game is and allows for exponential bonuses to existing mechanics. The very first bonus, auto traps, for instance removes the need to manually check your traps. To unlock the Rift you’ll need to get to World 4. Specifically, you’re looking for the Octodar map (The Untraveled Octopath), labeled with the NPC “Rift Ripper.” Before you continue, you’ll want to note that while the first quest is doable by anyone, the rift itself is best suited for Mages who can respawn enemies, like the Bubo. You’ll run into some rifts that a Mage won’t work on, but all in and all a Mage will do best in the rift.…

Sailing is a World 5 skill in Legends of Idleon that allows players to send captains out of voyages in the high seas to return with treasure and rarer treasure: ancient artifacts. Sailing, the Slab and Gaming from World 5 should all be high priorities. There is no multiplayer component to sailing. Sailing is a fully single player activity. You can expect to setup sailing once per day and not have to touch it again until another day (or several hours at a minimum). Sailing is a slow advancing skill that requires no characters to be active on it and any change impacts all characters on the account. No specific character has any specific roll. Obtaining Captains in Idleon There’s five tiers of captains, six if you count the base tier. The base tier is a simple sprite with a red cap. Tier 2 is pink with a black cap.…

Weapons and skills in Gunfire Reborn revolve around three elements: Fire, Lightning and Corrosion. These elements will proc status effects on enemies that can then lead to advanced fusion effects that can cause enemies to do all kinds of neat things, such as attack other enemies instead of the player. Let’s first take a look at how the elements work, what they do and then some tips on how to use them to up your game in Gunfire Reborn. Elemental Damage Conversions for Gunfire Reborn Each damage type can cause a specific status state on an enemy: Fire (HP) -> Burning Lightning (Shield) -> Shock Corrosion (Armor) -> Decay If you have multiple status effects, they will cause additional status effects: Burning & Shock -> Manipulation Burning & Decay -> Explosion / Combustion Shock & Decay -> Miasma Status Effects Burning: Damage over Time Shock: 10% more damage Decay: 50%…

Limbus Company follows Dante and his 12 sinners as they make their way through “The City” to recover Golden Boughs from Lobotomy Corporation offices. In the process, Dante can pull an alternative universe identity in for one of his sinners. In other realities, the sinners all have different lives, some more powerful than their LCCB variants. One of the nice thing about Limbus Company is that all of the identities are well balanced; the issue is more on resistances and damage types than it is on the actual identities. However, some standout better than others. Curious about the story of “The City” and the sinners? Check out our story explained for Limbus Company. What Makes a “Good” ID (Identity) Each sinner’s kit is determined by their ID. Each ID comes with 3 skills, 2 passives and some other stats. Those skills need to synergize well and in general, Project Moon…

Limbus Company is the third install in Project Moon’s Lobotomy Corporation world. The manager, Dante, is tasked to take his 12 sinners into the ruins of Lobotomy Corporation to uncover the Golden Boughs. To do so you’ll need to know how to use identities, EGO and fight in the tough world of “The City.” You can read more on the story if you’re interested. In this guide we go over what Identities are, how EGO works and how the flow of combat works. By the time you reach 3-4, you’ll need to master all three to make it through. Identities and the Gacha System in Limbus Company Identities (ID) are alternate universe versions of the twelve sinners. The base 12 sinners are unlocked by default. You can draw IDs via the gacha system. They have three rankings: 0 (base), 00 and 000. The most powerful universal version is often considered…

There are so many overly complex guides to how to gear a ship up so that you don’t instantly lose story missions in Star Trek Online. It can be really hard to figure out just what you need to do, soup to nuts, to build out a ship in STO. The game’s difficulty starts to really heat up after Dyson Sphere when you enter into the Delta Quadrant and there isn’t any handholding in the game on what to get, what to buy and where. The guides players have made can take an hour or more to read to figure out what to do, where to go and how to get it. The frustrating part is that after, say, you grind everything at level 40 then by the time you’re level 50 it becomes time to do it all over again. Let’s help get a ship that’ll take on almost…

This guide will help you understand which classes are the best (and worst) in Legends of Idleon, which order to choose for your characters and exactly why. This is something that actually determines how well you’ll do in the entire game and how much you can advance because each of the classes are much more proficient in some resources than others. The Class Tier List So let’s break this down. The warrior should be your first class that you make because it’s going to be focused on mining, the first really important resource for you and it’ll be really good at farming something you’ll want to pour a lot of your resources into for your first character. Warriors do a multi-swing attack in melee, making them a lot more effective at farming actively than Mages and Archers, who attack at range. Idleon is a game of minimizing damage, so melee…

SIGNALIS is sort of an enigma of a game. It’s a great recapture of the feeling of the “5th generation” era of gaming and is actually a lot of fun. While its considered a survival-horror game, its more akin to an action-stealth game like Metal Gear Solid and less like Resident Evil per se. However, it has a very interesting, wild and convoluted story that needs a bit of explanation. Another thing to note is a three person team worked on this game. I touch a bit on this in my article about meetings at video game studios, but a lot of the game is clearly intentional from a development standpoint. Which is why SIGNALIS feels so buttoned up. SIGNALIS Is an Analog Horror Simulator That’s it, that’s as simple as it is. Everything in the game is built around a dream like experience of that 5th generation era of…