Death is a natural part of life. Life giveth, life taketh, and life messeth with you a little bit along the way. It’s always sad when a game series forever concludes, but all good things must come to an end. But what about those series that never received a definitive end where the protagonist walks into the sunset as the main theme starts to play? I mean, that’s how my life is going to end (I have rehearsed it repeatedly), but there are many series of games that received no such luck. Today, let’s take a look at what games should’ve gotten another in their series, or should make a return, or simply added truth to the saying that the good always die young. Or, worse yet, are frozen in suspended animation until their publisher decides to use them ever again — truly, an even more twisted fate. 5. F-Zero…
There was once a time when you had to truly defeat a video game. Rather it was Super Mario Brothers or Doom, these games offered such insurmountable challenges that it was as if the bits of software were maliciously sentient. Now, however, there is a stark contrast. But, don’t worry. Things have definitely changed over the years, but they have changed for the better. Within the ages of Atari, NES, SNES, PlayStation, and Xbox, games were simply different. Games were not as long. With only a few hours worth of content programmed into each piece of software, video game developers were met with a unified issue. Players were finishing their games far too quickly. This may not immediately seem like an issue. After all, time spent does not inherently equal money well spent. However, there is an underlying issue with players finishing their games too early. Since the earliest days…
One of my favorite early memories in life was playing on my grandpa’s Super Nintendo as a kid. Sure, there was a pool, a swing-set, and a huge backyard to do pretty much anything, but I was always drawn to the Nintendo. I looked forward to loading up my save files and continuing my journey from last time on the road trip. Super Mario World was one of my favorites. It was such a beautiful world, a side-scrolling game that was simple enough yet challenging at the same time. This game was great back then, and it still holds up today. The first thing about this game is how amazing it looked for the time. The colors all pop and the graphics on this game are so much better than its Super Mario Bros. 3 predecessor on the original NES. The world is so visually pleasing, and it makes you appreciate all the hard work…
So you’ve already beat your favorite game a few times. You have tried others, but you keep finding yourself back in that familiar world on that old console. You know every inch of that map, know exactly how the story unfolds, all of the secrets, and yet you cannot get enough. Then one day out of nowhere, you hear the news – they are re-releasing that game! But what must the re-release have to encourage you to spend that hard-earned money? For me, there are a handful of games that I would buy the re-release no matter what. That’s how special a few of the games I have played are to me. Mainly Zelda games, I would re-purchase Ocarina of Time and Majora’s Mask until the end of time (same with A Link to the Past, but A Link Between Worlds was mostly a remake). However, a key thing with re-makes that I expect is obviously the graphics. Graphics enhancement…