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There are three endings in FNAF: Security Breach – Ruin. We’ll go over how to get the three endings first. Then we go into what exactly happens along with some expose on popular theories. Then we’ll go into some of the personal characters. To be very blunt, the ending to FNAF: Security Breach – Ruin is left hard to interpretation and theorizing. Steel Wool gave 100% into the theorist community in regards to how they developed the endings; they’re much more choose your own interpretation of the game’s meaning. The official three ending names are now “Neutral”, “Brazil” and “Scooped.” That wraps it up for our coverage of FNAF: Security Breach – Ruin’s endings.

Gregory is the main character in Five Nights at Freddy’s Security Breach. Gregory has no details in the base game on his past, where he came from or how he ended up in the Fazbear Pizzaplex. There isn’t any answers at all in the base game that provides any conclusion as to his identity although there are multiple theories going out there, many of which sound super feasible, but let’s start with what the game tells us. Curious of the endings in FNAF: Security Breach? Check out our true ending guide to find out the story behind Gregory. Gregory was Captured by Vanessa The most likely background story for Gregory is that he was captured by Vanessa through any myriad of ways. Gregory doesn’t have any dialog showing an insane amount of obsession with Alternate Theory: Gregory is a Animatronic This one I have a really hard time with. Matpat…

SIGNALIS is sort of an enigma of a game. It’s a great recapture of the feeling of the “5th generation” era of gaming and is actually a lot of fun. While its considered a survival-horror game, its more akin to an action-stealth game like Metal Gear Solid and less like Resident Evil per se. However, it has a very interesting, wild and convoluted story that needs a bit of explanation. Another thing to note is a three person team worked on this game. I touch a bit on this in my article about meetings at video game studios, but a lot of the game is clearly intentional from a development standpoint. Which is why SIGNALIS feels so buttoned up. SIGNALIS Is an Analog Horror Simulator That’s it, that’s as simple as it is. Everything in the game is built around a dream like experience of that 5th generation era of…