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On Twitter, Hi-Rez CEO Stewart Chisam, announced a restructuring effort of Hi-Rez Studios: Hi-Rez is making internal changes to ensure SMITE 2’s long-term success, which includes layoffs mainly in marketing, publishing, and game development teams focused on cosmetic content. The company is shifting focus to gameplay development for SMITE 2, prioritizing new modes and gods. Decisions like these are very difficult, but it does show that it looks like Hi-Rez is going all in on SMITE 2. To that effect, we’ve recently launched our revamped SMITE 2 Tier List and will be refocusing all of our SMITE efforts towards SMITE 2 to align with Hi-Rez’s roadmap and to help support a studio not only local to our parent company, but a studio that has delighted our readers for the last 5+ years with SMITE 1. We will continue to update our SMITE 1 tier list as well, as long as…

It seemed like Helldivers 2 was unstoppable but midway through 2024 it has fallen down to where Bloons TD 6 and Fallout 76 rest on the charts. This fall from the top wasn’t really from any single incident, but a collection of decisions that consistently drove player counts down from the unexpected hype of its release. You may think the account linking fiasco is what destroyed the player counts, but the game was actually in free fall long before then: HELLDIVERS™ 2 – Steam Charts. The problems were not only fundamental to the game’s design but the developers and publisher both didn’t rectify the obvious game issues rapidly enough before they lost the vast majority of players due to attrition. Note: This is only notable due to the anomalous nature of Helldivers 2 holding a strong player population for an extended period of time and then losing it, not specifically…