I can honestly sum this game up in a few quick sentences. Do you love Rick and Morty and don’t mind VR click to teleport mechanics? Then purchase this game – you’ll be happy that you did. It runs great, at least for me on my PC and it’s hilarious. I mean just outright hilarious and somehow, a silly game like this makes choices you make matter more than any other game. Biases: I love Rick and Mortyi5 8600k on a GTX 1080Oculus HMD (Retail)Oculus Touch / DualshockNo review copy supplied. Early on you’re tasked by someone to kill a few enemies who are harassing him. Once you’ve helped him, he grants you the power to double jump. If you go behind him and kill the enemies there, he will freak out and start crying. When you run into him later, he will still be upset with you. The joke…
Hypnospace Outlaw is a really weird game in the sense that it perfectly captures what the Internet was like back in 1999 in every weird and nostalgic way. Sure the plot is thin and the game is rather short, but the content that exists reminds me so much of the amount of fun cyberspace was back then. In Hypnospace Outlaw you’re an enforcer for some kind of virtual reality dream Internet system that allows users to surf the net while asleep. The entire story of the game is irrelevant though, because ultimately the meat and potatoes is unlocking the various “zones” which remind me ever so much of the days where AOL had themed websites within these categories. I don’t remember the specifics, because I never used AOL a ton but I do remember using it on other computers and other software that tried to emulate that “zoning” or “themed”…
In the ’80s the future always featured cool new tech available in the home, conveniently and so inexpensive that everyone had it, but as we inch closer to the future they envisioned back then nothing is quite as they expected and VR is no different. I can’t deny that VR is a fantastic invention, revolutionary for our time and has changed the way we experience not only video games but media in general, but what it isn’t is affordable. The headsets themselves range from about $350 to $500 depending on which one, where from, so forth and so on. This price doesn’t even include what you have to run the headset on, the graphics card that most sites recommend is around $400, and even at best with PSVR you still have to buy a PS4 before you can use it, so you see the point I’m trying to say? The…
Throughout the history of gaming, there have been a select few technological turning points that changed the direction of video games forever. You could say they include: the introduction of arcades, the arrival of home consoles (and subsequently, the death of arcades), and the leap from 2D to 3D graphics. These advances changed the landscape of games and decided the next playing field that they would exist on. After 3D graphics, though, what is leap is left? Have they all been leapt over, or is there yet another one that will change the direction of gaming like its predecessors before? Well, to better understand the scope of things thus far, we can divide advances in gaming technology into two categories: revolutionary and refining. “Revolutionary” includes the aforementioned leaps that we just talked about; the ones that introduce a whole new level of play. “Refining” refers to the steps taken along…
Recently I heard of a story about Formula 1 Racing. There was some race between an accomplished F1 racer and an Esports racer on a real-life track. If I’m betting money on this race, I’m throwing it all on the tried and true driver, the one who has raced in the physical world. I would have lost all of my money. The Esports driver won, beating the actual driver with years of experience by 0.6 seconds – unbelievable. The training from his video game sim was so realistic; he was able to drive a real F1 car better than a serious competitor in the racing realm. How else can video games be used as training? This may sound like something from a sci-fi movie, but video games may be the key to the future. Think about how advanced video games have become. They may be able to help us in all sorts…
The Trapped Mind Project: Emerilla Book 1 explores a world in which MMORPGs and reality mix in a spectacular journey of Dave, a half-dwarf and the virtual reality game Emerilla. It all starts with Austin Zane, an billionaire who made his fortune by running RB Corp, a space mining company that provides metals to earth. Responsibility overtook his free time and left him with no personal life. His private life was non-existent because of who he was and everyone wanting just a bit more of him for their own personal games. Hearing of a new virtual reality immersive simulator called Emerilla offering an escape from the woes of his life, he leaves the company and his life for a virtual escape. That’s when the story takes a dive in the reverse, when he begins questioning what is real and what isn’t as the lines between which world is a simulation…